Neat Gaming News!

Xbox adaptive controller base surrounded by several possible add-on components.

A round-up of some of the gaming news I’ve seen recently that is very, very cool. To me, the coolest kid. >_>;;

Xbox Adaptive Controller from Microsoft

A controller that’s made from the ground-up to be customized by people with disabilities to fit their unique individual needs. This is a very cool project, and I’m really surprised (and delighted) to see Microsoft leading the charge. It really doesn’t seem like their usual M.O., but I’m happy to give credit where it’s due. This seems like a very well-designed piece of technology, and is way more affordable than the custom rigs that people have needed to make before (which can run into the thousands of dollars). And it works with Windows 10, not just Xbox One! 😀

Polygon has good coverage of the adaptive controller, if you want to know more.

PUBG Mobile…on PC

I enjoy PlayerUnknown’s Battleground’s mobile experience, but I personally prefer the pc version. Fumbling with a touchscreen and repeatedly shooting off stray rounds when I was just trying to adjust my view can get really frustrating. But a lot of my friends don’t have computers that can run the full PC game. What am I to do?

Turns out Tencent Gaming has my back! They’ve released an official emulator to play PubG Mobile’s android version on PC, with a mouse and keyboard. And it’s free. The only downside is it only pairs you with other PC players, so your mouse and keyboard controls don’t give you an unfair advantage, which means I still can’t play with a friend who’s on, say, an iPad. But hopefully this is lighter on the system than the full version, and I’ll get lucky and be able multiplayer with my friends on a PC after all. ^^

Open Source Neatness!

There’s a cool looking open-source game engine called Godot. I don’t know a ton about it yet, but it looks cool and shiny and I wanted to share. I’m going to be poking at it soon to see if I think I can handle some basic game development on it. I keep wanting to make a computer RPG… Plus I’d be able to develop under Linux, which is a platform that is damn hard to find game development tools on.

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