Tag Archives: game design

Job Searching and C&C Noodling

I missed last week, it’s true! Terrible.

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I Made a Game: You Need to Build a Fire

Hi everyone! I made a little Twine game this evening called You Need to Build a Fire. I’ve uploaded it here to share, so if you want to give it a whirl just click on the link below. It’s a … Continue reading

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Lasagna, and Other Things

Made this lasagna today. It uses zucchini instead of noodles, and hopefully won’t taste absolutely terrible or be a soggy mess, if I’m lucky. It’s one of the more complicated dishes I’ve made for myself in a while. The pandemic … Continue reading

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The Last Decade (2010-2019)

*loud sobbing noises* Okay, enough of that. Sort of. But that, in and of itself, is not a post. Fun fact: 2010 – 2019 encompasses my age being 20-30, give or take. (I was 20 at the start of 2010 … Continue reading

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What I Want To Be When I Grow Up

A semi-serious list. Because it’s never too late to change careers, right? And I’ll be able to do 30 or whatever at once? In no particular order, we have: Full-time science fiction and fantasy writer Tabletop RPG writer Tabletop RPG … Continue reading

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Gameboy Camera Zooming and Peripheral Bit Rot

In very cool, very retro news, a photographer named Bastiaan Ekeler made a zoom lens for his Gameboy Camera. It’s a very impressive modification, letting him take full-frame shots of objects as far away as the Moon. There’s something incredibly … Continue reading

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