Author Archives: Ian

Flash Fiction: Getting Lost

Hey, it’s Friday and that means it’s Flash Fiction day!  Today’s flash fiction is based off of Chuck Wendig’s latest Flash Fiction Challenge: Choose Your Setting.  I random rolled my setting (I got a 20, in case you want spoilers … Continue reading

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Nautilus News Network: Reorganization, To-do Lists, and Little Things

The last few weeks of Nautilus have mostly been spent getting myself organized and figuring out what needs to be done next.  I ended up with a to-do list two and a half pages long (and it’s not even done … Continue reading

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Links of the Week

Hey all!  Hare a few links from my recent travels around the internet.  Hope you find them interesting. 1. Sam Brown’s Factory Tours (via Daniel Solis) — Sam Brown went and toured 5 board game factories in China.  Hey, it … Continue reading

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Nautilus News Network: Working on Relationships

Or, at least, relationship mechanics. I had a really good discussion with Patrick that helped me refocus on exactly what I wanted to get out of Nautilus.  One of the ideas that came up was the idea of characters finding … Continue reading

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Proposed Schedule

Sorry for the lack of post last week, it’s taking a little longer to get the wheels rolling than I’d like.  For today, I’d like to drop in and tell you what the proposed schedule is for the blog. Monday … Continue reading

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Status Report

Hey all. It’s been a while since the last update.  I was caught up with finishing college, graduating, and moving over 1000 miles north of where I’ve been living the last five years.  It’s been about a month since I … Continue reading

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Running the World-Machine: Little Touches: Making Memorable NPCs

On this week’s Running the World-Machine, we talk about how to take your non-player characters and turn them from forgettable nobodies into characters your PCs will remember long after the game is done.

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Running the World-Machine: Preparing for a Session

This week on Running the World-Machine, we talk about preparing for a gaming session. How much time you should prepare for, what kind of encounters to use, and more! (Also, sorry this one was a little late and that last … Continue reading

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Running the World-Machine: Maps

Sorry for being a day late in returning, hopefully it was worth the wait.  In this week’s edition of Running the World-Machine, we talk about using combat maps in your tabletop RPGs:

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No RtWM this week!

Hey all, just letting you know there won’t be a new Running the World-Machine this week.  School and some other projects are swamping me right now, and I also need some time to brainstorm a list of topics.  Running the … Continue reading

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