Category Archives: Nautilus News Network

Nautilus News Network: The Quality Curve

Hey everyone! Just thought I should let you know that I have a new post about Nautilus’s game mechanics up over at the Nautilus RPG site. Go check it out!  In this post I talk about the core leveling system … Continue reading

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Nautilus News Network: Starships

Hey everyone! So Nautilus this past week has most been me working away at starship combat.  Originally, we based it off of Stormwrack‘s ship combat, but that had the issue of being too hard to scale up to more than … Continue reading

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Nautilus News Network: Reorganization, To-do Lists, and Little Things

The last few weeks of Nautilus have mostly been spent getting myself organized and figuring out what needs to be done next.  I ended up with a to-do list two and a half pages long (and it’s not even done … Continue reading

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Nautilus News Network: Working on Relationships

Or, at least, relationship mechanics. I had a really good discussion with Patrick that helped me refocus on exactly what I wanted to get out of Nautilus.  One of the ideas that came up was the idea of characters finding … Continue reading

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